﻿using System;

namespace Honeycomb.Transport
{
    /// <summary>
    /// INetworkServer interface.
    /// </summary>
    public interface INetworkServer : IDisposable
    {
        /// <summary>
        /// Accept connection.
        /// </summary>
        /// <returns>INetworkPeer.</returns>
        INetworkPeer AcceptConnection();       
    } 
}
